如何重置列表循环?

时间:2018-04-08 02:11:53

标签: c++ loops while-loop

我有这个程序,其中角色使用Weapon对象对其他角色造成伤害。所以我实例化了两个玩家和两个敌人。然后将它们推入玩家列表和敌人列表。所以每个列表都有两个对象。我设置了迭代器和一个for循环,它应该在每个循环中对列表进行洗牌,因此每次攻击都是随机的。这样,轮到我直到我到达两个列表的末尾。现在我想重置for循环,以便玩家继续轮流,直到两个敌人或两个玩家都死亡并且游戏结束。我尝试使用while(true)循环并将for循环嵌套,但这只会使循环结束后程序停止。我如何设置for循环重置,以便玩家和敌人继续攻击直到游戏结束?我将不胜感激。谢谢。

int main()
{


srand(time(NULL));  

PlayerCharacter* p1 = new PlayerCharacter();
PlayerCharacter* p2 = new PlayerCharacter();
EnemyCharacter* e1 = new EnemyCharacter();
EnemyCharacter* e2 = new EnemyCharacter();

p1->printCharacter();
p2->printCharacter();
e1->printCharacter();
e2->printCharacter();


string enemyTarget, playerTarget;

list<Character*> players;
list<Character*> enemies;

players.push_back(p1);
players.push_back(p2);
enemies.push_back(e1);
enemies.push_back(e2);


list<Character*>::iterator PinsertIt = players.begin();
list<Character*>::iterator EinsertIt = enemies.begin();


while (!p1->dead && !p2->dead && !e1->dead && !e2->dead)
{

    if (PinsertIt == players.end()) {
        PinsertIt = players.begin();
    }
    if (EinsertIt != enemies.end()) {
        EinsertIt = enemies.begin();
    }


    for (; PinsertIt != players.end() && EinsertIt != enemies.end(); ++PinsertIt, ++EinsertIt)
    {

        listShuffle(players);
        listShuffle(enemies);

        if (*PinsertIt == p1)
        {
            if (!p1->dead)
            {
                cout << "Player One. Choose your Target (1 or 2)" << endl;
                cin >> playerTarget;
                playerAttack(e1, e2, p1->currentWeapon, playerTarget);
            }
            else
            {
                cout << p1->firstName << " " << p1->lastName << " is dead. Skip turn" << endl;
            }
        }
        else if (*PinsertIt == p2)
        {
            if (!p2->dead)
            {
                cout << "Player Two. Choose your Target (1 or 2)" << endl;
                cin >> playerTarget;
                playerAttack(e1, e2, p2->currentWeapon, playerTarget);
            }
            else
            {
                cout << p2->firstName << " " << p2->lastName << " is dead. Skip turn" << endl;
            }
        }


        if (*EinsertIt == e1)
        {

            if (!e1->dead)
            {
                cout << "Enemy One ";
                enemyAttack(p1, p2, e1->currentWeapon);
            }
            else
            {
                cout << e1->firstName << " " << e1->lastName << " is dead. Skip turn" << endl;
            }
        }
        else if (*EinsertIt == e2)
        {
            if (!e2->dead)
            {
                cout << "Enemy Two ";
                enemyAttack(p1, p2, e2->currentWeapon);
            }
            else
            {
                cout << e2->firstName << " " << e2->lastName << " is dead. Skip turn" << endl;
            }
        }



        if (p1->dead && p2->dead)
        {
            cout << "Game Over!" << endl;
        }
        else if (e1->dead && e2->dead)

        {
            cout << "You Win!" << endl;
        }


    }
    PinsertIt++;
    EinsertIt++;

}



system("pause");
return 0;
}

1 个答案:

答案 0 :(得分:0)

更改你的while循环结束条件,检查所有玩家是否死亡或所有敌人都已死亡。在您的循环中,如果PinsertItEinsertIt点击列表末尾,请将其重置为开头。

while (!isAllPlayersDead() && !isAllEnemiesDead()) {
    if (PinsertIt == players.end()) {
        PinsertIt = players.begin();
    }
    if (EinsertIt != enemies.end()) {
        EinsertIt = enemies.begin();
    }

    doSomeThingWithYourPlayersAndEnemies();

    PinsertIt++;
    EinsertIt++;
}