html5游戏对象运动无法正常工作

时间:2018-04-26 13:10:35

标签: html5

我正在努力改进我正在制作的html5游戏,我正试图将玩家对象的动作放入游戏中:

var canvas = document.getElementById('myCanvas');
            var context = canvas.getContext('2d');

        theplayer = function(width, height, color, x, y)
        {
            this.width = width;
            this.height = height;
            this.color = color;
            this.speedx = 0;
            this.speedy = 0;
            this.x = x;
            this.y = y;    

            this.update=function()
            {
                context.fillStyle = color;
                context.fillRect(this.x,this.y,this.width,this.height);
            }

            this.newpos=function()
            {
                this.x += this.speedx;
                this.y += this.speedy;
            }

        }

        var theplayer = new theplayer(30, 30, "red", 10, 120);

        function clearboard()
        {
            context.clearRect(0,0,canvas.width,canvas.height);
        }

        function movement()
        {
            document.addEventListener("keydown",keyPressed, false);
            document.addEventListener("keyup",keyLifted, false);
        }

        function keyPressed(event)
        {
            var keyPressed = String.fromCharCode(event.keyCode);

            if (keyPressed == "W")
            {       
                theplayer.speedx += 1;
            }
            else if (keyPressed == "D")
            {   
               theplayer.speedy += 1;
            }
            else if (keyPressed == "S")
            {   
               theplayer.speedx -= 1;   
            }
            else if (keyPressed == "A")
            {   
                theplayer.speedy -= 1;
            }
        }

        var rungame = setInterval(function()
        {
           clearboard();
           theplayer.newpos();
           theplayer.update();
        }, 20);

该程序应该让玩家用WASD键控制玩家对象,但是我无法让X和Y坐标的更改适用于玩家'反对' newpos'功能。我怎样才能解决这个问题,无论如何都要对WASD键进行多次按键击打?

0 个答案:

没有答案
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