颤动:使用网格拖放

时间:2018-05-09 14:28:03

标签: mobile flutter flutter-layout

我想创建一个小部件,您可以在其中添加不同大小的多个小部件,您可以使用拖放技术更改其位置。类似于带拖放的网格视图,您可以在其中水平和垂直更改位置。当您拖动选定的窗口小部件时,其他窗口小部件将移动以为其打开空间。

有没有人有任何建议从哪里开始,或者已经有一些例子正在实施我正在寻找的东西?

6 个答案:

答案 0 :(得分:4)

尽管这可能无法回答您的问题,但是正在寻找简单的拖放小部件的人,但这是示例。

请参阅我的第二个答案以获取更简单的方法

enter image description here

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text("Drag app"),
        ),
        body: HomePage(),
      ),
    );
  }
}

class HomePage extends StatefulWidget {
  @override
  State<StatefulWidget> createState() {
    return _HomePageState();
  }
}

class _HomePageState extends State<HomePage> {
  double width = 100.0, height = 100.0;
  Offset position ;

  @override
  void initState() {
    super.initState();
    position = Offset(0.0, height - 20);
  }

  @override
  Widget build(BuildContext context) {
    return Stack(
      children: <Widget>[
        Positioned(
          left: position.dx,
          top: position.dy - height + 20,
          child: Draggable(
            child: Container(
              width: width,
              height: height,
              color: Colors.blue,
              child: Center(child: Text("Drag", style: Theme.of(context).textTheme.headline,),),
            ),
            feedback: Container(
              child: Center(
                child: Text("Drag", style: Theme.of(context).textTheme.headline,),),
              color: Colors.blue[300],
              width: width,
              height: height,
            ),
            onDraggableCanceled: (Velocity velocity, Offset offset){
              setState(() => position = offset);
            },
          ),
        ),
      ],
    );
  }
}

答案 1 :(得分:2)

您也可以尝试使用一种更简单的方法(不包括“反馈”)

enter image description here

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(home: Scaffold(body: HomePage()));
  }
}

class HomePage extends StatefulWidget {
  @override
  _HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  Offset offset = Offset.zero;

  @override
  Widget build(BuildContext context) {
    return Stack(
      children: <Widget>[
        Positioned(
          left: offset.dx,
          top: offset.dy,
          child: GestureDetector(
            onPanUpdate: (details) {
              setState(() {
                offset = Offset(offset.dx + details.delta.dx, offset.dy + details.delta.dy);
              });
            },
            child: Container(width: 100, height: 100, color: Colors.blue),
          ),
        ),
      ],
    );
  }
}

答案 2 :(得分:1)

enter image description here


您还可以使用LongPressDraggable,为此您需要长按窗口小部件,然后才可以拖动它。

Offset _offset = Offset.zero;

@override
Widget build(BuildContext context) {
  return Scaffold(
    appBar: AppBar(),
    body: LayoutBuilder(
      builder: (context, constraints) {
        return Stack(
          children: [
            Positioned(
              left: _offset.dx,
              top: _offset.dy,
              child: LongPressDraggable(
                feedback: FlutterLogo(colors: Colors.orange, size: 100),
                child: FlutterLogo(colors: Colors.green, size: 100),
                onDragEnd: (details) {
                  setState(() {
                    final adjustment = MediaQuery.of(context).size.height - constraints.maxHeight;
                    _offset = Offset(details.offset.dx, details.offset.dy - adjustment);
                  });
                },
              ),
            ),
          ],
        );
      },
    ),
  );
}

答案 3 :(得分:0)

以下是可拖动文本的示例

class DraggableText extends StatefulWidget {
  final Offset initialOffset;
  final String text;

  DraggableText(this.text, this.initialOffset);

  @override
  _DraggableTextState createState() => new _DraggableTextState();
}

class _DraggableTextState extends State<DraggableText> {
  Offset position = new Offset(0.0, 0.0);

  @override
  void initState() {
    super.initState();
    position = widget.initialOffset;
  }

  @override
  Widget build(BuildContext context) {
    final item = new LabelBox(size: new Size.square(100.0), label: widget.text);
    final avatar = new LabelBox(
      size: new Size.square(150.0), label: widget.text, opacity: 0.4);
    final draggable = new Draggable(
      data: widget.text,
      feedback: avatar,
      child: item,
      childWhenDragging: new Opacity(opacity: 0.0, child: item),
      onDraggableCanceled: (velocity, offset) {
        print('_DragBoxState.build -> offset ${offset}');
        setState(() => position = offset);
      });
    return new Positioned(
      left: position.dx, top: position.dy, child: draggable);
  }
}

您可以在此处查看完整示例和更高级的示例https://github.com/rxlabz/flutter_dropcity

答案 4 :(得分:0)

由于我的声誉,我无法写评论,但我想从CopsOnRoad答案的评论中回答这个问题:

  

我不想显示反馈视图,而不是我想拖动的视图   原始视图。有可能吗?

如果也有人在寻找,您可以使用:childWhenDragging:Container()。 您仍在拖动反馈,但原来的孩子将被隐藏。

        ...
        child: Draggable(
                child: Container(
                  width: width,
                  height: height,
                  color: Colors.blue,
                  child: Center(child: Text("Drag", style: Theme.of(context).textTheme.headline,),),
                ),
                feedback: Container(
                  child: Center(
                    child: Text("Drag", style: Theme.of(context).textTheme.headline,),),
                  color: Colors.blue[300],
                  width: width,
                  height: height,
                ),
                childWhenDragging: Container(), // <-- so it looks like the original view is beeing dragged
                onDraggableCanceled: (Velocity velocity, Offset offset){
                  setState(() => position = offset);
                },
              ),
       ...

答案 5 :(得分:0)

我已经创建了一个名为reorderables的软件包,可以解决此问题。您只需要告诉包完成拖放操作onReorder(int oldIndex, int newIndex)即可调用您的函数。

此示例在网格中具有9个图标小部件- Screenshot: ReorderableWrap

class _WrapExampleState extends State<WrapExample> {
  final double _iconSize = 90;
  List<Widget> _tiles;

  @override
  void initState() {
    super.initState();
    _tiles = <Widget>[
      Icon(Icons.filter_1, key: ValueKey(1), size: _iconSize),
      Icon(Icons.filter_2, key: ValueKey(2), size: _iconSize),
      Icon(Icons.filter_3, key: ValueKey(3), size: _iconSize),
      Icon(Icons.filter_4, key: ValueKey(4), size: _iconSize),
      Icon(Icons.filter_5, key: ValueKey(5), size: _iconSize),
      Icon(Icons.filter_6, key: ValueKey(6), size: _iconSize),
      Icon(Icons.filter_7, key: ValueKey(7), size: _iconSize),
      Icon(Icons.filter_8, key: ValueKey(8), size: _iconSize),
      Icon(Icons.filter_9, key: ValueKey(9), size: _iconSize),
    ];
  }

  @override
  Widget build(BuildContext context) {
    void _onReorder(int oldIndex, int newIndex) {
      setState(() {
        Widget row = _tiles.removeAt(oldIndex);
        _tiles.insert(newIndex, row);
      });
    }

    return ReorderableWrap(
      spacing: 8.0,
      runSpacing: 4.0,
      padding: const EdgeInsets.all(8),
      children: _tiles,
      onReorder: _onReorder
    );
  }
}

如果要限制列数,可以使用名为maxMainAxisCount的可选参数

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