JavaFx透明舞台和静止绘图

时间:2018-07-07 01:24:08

标签: java javafx

我正在尝试制作一个透明的窗口,但是我仍然可以在其上进行绘制,而图纸也不是透明的。如果我在舞台上放置不透明度,则可使所有内容透明。我也尝试过为小组增加透明度,但这似乎并没有改变任何事情。我该怎么做?

        GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
        DisplayMode displayMode = gd.getDisplayMode();

        Canvas canvas = new Canvas(displayMode.getWidth(), displayMode.getHeight());
        GraphicsContext gc = canvas.getGraphicsContext2D();

        Group group = new Group();
        group.getChildren().add(canvas);

        Scene secondScene = new Scene(group, displayMode.getWidth(), displayMode.getHeight());
        gc.setFill(Color.rgb(0, 0, 0, .5));
        gc.fillRect(0, 0, 100, 100);

        // New window (Stage)
        Stage newWindow = new Stage(StageStyle.UNDECORATED);
        newWindow.setOpacity(.02);
        newWindow.setTitle("Second Stage");
        newWindow.setScene(secondScene);

        // Set position of second window, related to primary window.
        newWindow.setX(0);
        newWindow.setY(0);
        //newWindow.setWidth(displayMode.getWidth());
        //newWindow.setHeight(displayMode.getHeight());

        newWindow.show();

1 个答案:

答案 0 :(得分:2)

因此,根据how to make transparent scene and stage in javafx?,我更新了您的代码,添加了

secondScene.setFill(Color.TRANSPARENT);

newWindow.initStyle(StageStyle.TRANSPARENT);

并且能够生产...

Example...

import java.awt.DisplayMode;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import javafx.application.Application;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import javafx.stage.StageStyle;

public class Test extends Application {

    @Override
    public void start(Stage primaryStage) {
        GraphicsDevice gd = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
        DisplayMode displayMode = gd.getDisplayMode();

        Canvas canvas = new Canvas(displayMode.getWidth(), displayMode.getHeight());
        GraphicsContext gc = canvas.getGraphicsContext2D();

        Group group = new Group();
        group.getChildren().add(canvas);

        Scene secondScene = new Scene(group, displayMode.getWidth(), displayMode.getHeight());
        secondScene.setFill(Color.TRANSPARENT);         gc.setFill(Color.rgb(0, 0, 0, .5));
        gc.fillRect(0, 0, 100, 100);

        // New window (Stage)
        Stage newWindow = new Stage(StageStyle.UNDECORATED);
        newWindow.initStyle(StageStyle.TRANSPARENT);

        newWindow.setTitle("Second Stage");
        newWindow.setScene(secondScene);

        // Set position of second window, related to primary window.
        newWindow.setX(0);
        newWindow.setY(0);
//      newWindow.setWidth(200);
//      newWindow.setHeight(200);

        newWindow.show();
    }

    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        launch(args);
    }

}

请记住,在处理这类事情时,您需要确保层次结构中的每一层也是透明的

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