将OpenCV Mat 16位读取为QImage 8位灰度

时间:2018-09-05 14:52:04

标签: c++ qt opencv bit converters

我想做什么

  1. 文件:TIFF,2页,灰度,16位
  2. OpenCV :2x Mat,灰度,16位(CV_16UC1)
  3. Qt :2x QImage,灰度,8位(Format_Greyscale8)

我想读取16位的Tiff,然后将其转换为8位。

阅读

void ImgProc::Load_Image_2xTiff_16bit_G(Mat *Mat_A_in, Mat *Mat_B_in, string file_name)
{  
    vector<Mat> vec_Mat;
    vec_Mat.reserve(2);

    imreadmulti(file_name, vec_Mat);

    *Mat_A_in = vec_Mat[0];
    *Mat_B_in = vec_Mat[1];
}

转化

void ImgProc::Convert_Mat16_2_QIm8(QImage *QIm_Out, Mat *Mat_In, double scale_factor)
{
    unsigned int rows = Mat_In->rows;
    unsigned int cols = Mat_In->cols;
    *QIm_Out = QImage(cols, rows, QImage::Format_Grayscale8);
    unsigned char* line_QIm;

    if (!Mat_In->data)
        return;

    for(unsigned int y = 0; y < rows; y++)
    {
        line_QIm = QIm_Out->scanLine(y);
        for(unsigned int x = 0; x < cols; x++)
        {
            line_QIm[x] = (unsigned char)(Mat_In->at<ushort>(y, x) * scale_factor);
        }
    }
}

问题

当我使用Mat_In->at<ushort>(y, x)(读取16位)时,它会因abort() has been called而崩溃。如果我改用<short>,也会发生同样的情况。

当我使用Mat_In->at<uchar>(y, x)(读取8位)时,它可以工作,但是会切断信息而不进行缩放。在图像的较亮区域中显示为“黑洞”,可能是溢出效果。

我想我应该提到,拍摄图像的相机仅使用14位深度。

1 个答案:

答案 0 :(得分:1)

我遇到了同样类型的问题。 以下代码是我用来解决这种情况的解决方案。

   #include <opencv2/core.hpp>
   #include <opencv2/imgproc.hpp>
   #include <opencv2/highgui.hpp>

   #include <QImage>

    int main(void)
    {

      //Read the 16 bit per pixel image.
      cv::Mat I = cv::imread('16BitsPerPixelImage.tiff',cv::IMREAD_ANYDEPTH|cv::IMREAD_ANYCOLOR);

     //Convert from 16 bit per pixel to 8 bit per pixel using a min max normalization and store it a 8 bit per pixel.
     cv::normalize(I,I,0.,255.,cv::NORM_MINMAX,CV_8U);

    // Then actualy the easiest way to convert it to a QImage is to save a temporary file and open it using QT functions.
    // PNG use a compression without loss algorithm.
      cv::imwrite("/tmp/convert16to8.png",I);

      QImage QI;

      QI.load("/tmp/convert16to8.png");

      return EXIT_SUCCESS;
    }