关于React中类组件结构的问题

时间:2019-01-13 06:44:40

标签: reactjs

我们知道,类组件的结构可以简化如下:

// Blank 1

class Books extends Component {

    // Blank 2

    render(){

        // Blank 3

        return()

    }

export default Books;

例如,

import React, { Component } from 'react';
import PropTypes from 'prop-types';

import { connect } from 'react-redux';
import { updateFilters } from '../../../services/filters/actions';
import Checkbox from '../../Checkbox';
import GithubStarButton from '../../github/StarButton';

import './style.scss';

const availableSizes = ['XS', 'S', 'M', 'ML', 'L', 'XL', 'XXL'];

class Filter extends Component {
  static propTypes = {
    updateFilters: PropTypes.func.isRequired,
    filters: PropTypes.array
  };

  componentWillMount() {
    this.selectedCheckboxes = new Set();
  }

  toggleCheckbox = label => {
    if (this.selectedCheckboxes.has(label)) {
      this.selectedCheckboxes.delete(label);
    } else {
      this.selectedCheckboxes.add(label);
    }

    this.props.updateFilters(Array.from(this.selectedCheckboxes));
  };

  createCheckbox = label => (
    <Checkbox
      classes="filters-available-size"
      label={label}
      handleCheckboxChange={this.toggleCheckbox}
      key={label}
    />
  );

  createCheckboxes = () => availableSizes.map(this.createCheckbox);

  render() {
    return (
      <div className="filters">
        <h4 className="title">Sizes:</h4>
        {this.createCheckboxes()}
        <GithubStarButton />
      </div>
    );
  }
}

const mapStateToProps = state => ({
  filters: state.filters.items
});

export default connect(
  mapStateToProps,
  { updateFilters }
)(Filter);

///////////////////////////////////////////////// ///////////////////////////////////////////////////// /////////////////////////////

import React, { Component } from 'react';
import PropTypes from 'prop-types';
import { connect } from 'react-redux';

import { fetchProducts } from '../../services/shelf/actions';
import { addProduct } from '../../services/cart/actions';

import Product from './Product';
import Filter from './Filter';
import ShelfHeader from './ShelfHeader';
import Clearfix from '../Clearfix';
import Spinner from '../Spinner';

import './style.scss';

class Shelf extends Component {
  static propTypes = {
    fetchProducts: PropTypes.func.isRequired,
    products: PropTypes.array.isRequired,
    addProduct: PropTypes.func.isRequired,
    filters: PropTypes.array,
    sort: PropTypes.string
  };

  state = {
    loading: false
  };

  componentWillMount() {
    const { filters, sort } = this.props;

    this.handleFetchProducts(filters, sort);
  }

  componentWillReceiveProps(nextProps) {
    const { filters: nextFilters, sort: nextSort } = nextProps;

    if (nextFilters !== this.props.filters) {
      this.handleFetchProducts(nextFilters, undefined);
    }

    if (nextSort !== this.props.sort) {
      this.handleFetchProducts(undefined, nextSort);
    }
  }

  handleFetchProducts = (
    filters = this.props.filters,
    sort = this.props.sort
  ) => {
    this.setState({ loading: true });
    this.props.fetchProducts(filters, sort, () => {
      this.setState({ loading: false });
    });
  };

  render() {
    const { products } = this.props;

    const p = products.map(p => {
      return (
        <Product product={p} addProduct={this.props.addProduct} key= 
   {p.id} />
      );
    });

    return (
      <React.Fragment>
        {this.state.loading && <Spinner />}
        <Filter />
        <div className="shelf-container">
          <ShelfHeader productsLength={products.length} />
          {p}
          <Clearfix />
        </div>
        <Clearfix />
      </React.Fragment>
    );
  }
}

const mapStateToProps = state => ({
  products: state.shelf.products,
  filters: state.filters.items,
  sort: state.sort.type
});

export default connect(
  mapStateToProps,
  { fetchProducts, addProduct }
)(Shelf);

除了state和生命周期方法外,有时我们在Blank 1中定义其他类型的属性和函数,有时在Blank 2中定义,有时在Blank 3中定义。所以我想知道何时定义属性和函数,应该选择哪一部分?有约定吗?

1 个答案:

答案 0 :(得分:2)

块1用于定义不依赖于组件的变量和函数,这些是可以在组件中使用甚至可以导出到另一个文件中的常规变量和函数。

第2块用于定义组件特定的变量和方法,定义生命周期方法。使用此关键字可以访问第2块中定义的变量和方法。

当我们想执行某段代码时,每次执行render方法时都会使用第3块。除初始渲染外,每次执行setState时都会执行render方法,因此请避免在第3块中编写代码过多。

希望这会有所帮助,

干杯!

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