Android libgdx:启动器图标按下后,启动屏幕不立即显示

时间:2019-05-02 11:18:12

标签: java android libgdx

我正在编写libgdx游戏,但是在游戏启动后并没有立即显示启动屏幕。我正在使用资产管理器在后台加载资源。有谁知道这是怎么回事? 游戏启动时,它只会显示黑屏,然后在内存中加载资产5-6秒后,它会显示启动屏幕一秒钟,然后显示主屏幕。

这是我的课程。

public class SplashScreen implements Screen {

  private SpriteBatch batch;
  private Texture logo;
  private BabyGame game;
  private MyAssetManager myAssetManager;
  public SplashScreen(BabyGame game) {
    this.game = game;
    myAssetManager = new MyAssetManager();
  }
  @Override
  public void show() {
    batch = new SpriteBatch();
    logo = new Texture("bg.png");
  }
  @Override
  public void render(float delta) {
    Gdx.gl.glClearColor(0.8f, 0.8f, 1, 1);
    Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
    batch.begin();
   batch.draw(logo,0,0,Gdx.graphics.getWidth(),Gdx.graphics.getHeight());
    batch.end();

    if (myAssetManager.update())
        game.setScreen(new BabyOrange(game));

}

这是游戏课

 public class BabyGame extends Game
 {
 AdService adService;
 MyAssetManager assetManager;
 public BabyGame(){
    assetManager = new MyAssetManager();
 }
 @Override
 public void create() {
    setScreen(new SplashScreen(this));
 }
}

和资产类别

public class MyAssetManager {
public  AssetManager manager;
public  MyAssetManager(){
    manager = new AssetManager();
}
public void load(){
    manager.load("background-orange.png",Texture.class);
    manager.load("orange-phone.png",Texture.class);
    manager.load("buttons.txt", TextureAtlas.class);
    manager.load("bgAudio.mp3", Music.class);
    manager.finishLoading();

}
public boolean update(){
    return manager.update();
}
}

1 个答案:

答案 0 :(得分:0)

     You can add Handler() Method in :
     new Handler().postDelayed(new Runnable() {
    @Override
     public void run() {
      startActivity(new Intent(SplashActivity.this,MainActivity.class));
       finish();
        }
             }, 1000);
              And also please check the size of the images.
相关问题