动态创建的元素不可拖动

时间:2019-06-14 09:48:11

标签: javascript jquery html jsplumb

我有一个简单的块,它的元素是动态添加到DOM的,我希望用户能够创建一个块,并且应该使用jsplumb库将其拖动。

不幸的是,现在我可以创建元素,但不能拖动它们,但是如果我将它们手动添加到dom中,则可以拖动。

这是我到目前为止所拥有的

function addMovieButton() {

    var newMovieBlockButton = $("<div class='movie-button w'>Button New<div class='ep' action='begin'></div><div>");

}

这是plumb.js

jsPlumb.ready(function () {

    // setup some defaults for jsPlumb.
    var instance = jsPlumb.getInstance({
        Endpoint: ["Dot", {radius: 5}],
        Connector:"StateMachine",
        HoverPaintStyle: {stroke: "#1e8151", strokeWidth: 2 },
        ConnectionOverlays: [
            [ "Arrow", {
                location: 1,
                id: "arrow",
                length: 14,
                foldback: 0.8
            } ],
            [ "Label", { label: "FOO", id: "label", cssClass: "aLabel" }]
        ],
        Container: "canvas"
    });

    instance.registerConnectionType("basic", { anchor:"Continuous", connector:"StateMachine" });

    window.jsp = instance;

    var canvas = document.getElementById("canvas");
    var windows = jsPlumb.getSelector(".statemachine-demo .w");
    var windows_movie = jsPlumb.getSelector(".statemachine-demo .movie-block ");

    // bind a click listener to each connection; the connection is deleted. you could of course
    // just do this: jsPlumb.bind("click", jsPlumb.detach), but I wanted to make it clear what was
    // happening.
    instance.bind("click", function (c) {
        instance.deleteConnection(c);
    });

    // bind a connection listener. note that the parameter passed to this function contains more than
    // just the new connection - see the documentation for a full list of what is included in 'info'.
    // this listener sets the connection's internal
    // id as the label overlay's text.
    instance.bind("connection", function (info) {
        info.connection.getOverlay("label").setLabel(info.connection.id);
    });

    // bind a double click listener to "canvas"; add new node when this occurs.
    jsPlumb.on(canvas, "dblclick", function(e) {
      //  newNode(e.offsetX, e.offsetY);
    });

    //
    // initialise element as connection targets and source.
    //
    var initNode = function(el) {

        // initialise draggable elements.
        instance.draggable(el);

        instance.makeSource(el, {
            filter: ".ep",
            anchor: "Continuous",
            connectorStyle: { stroke: "#5c96bc", strokeWidth: 2, outlineStroke: "transparent", outlineWidth: 4 },
            connectionType:"basic",
            extract:{
                "action":"the-action"
            },
            maxConnections: 6,
            onMaxConnections: function (info, e) {
                alert("Maximum connections (" + info.maxConnections + ") reached");
            }
        });

        instance.makeTarget(el, {
            dropOptions: { hoverClass: "dragHover" },
            anchor: "Continuous",
            allowLoopback: true
        });

        // this is not part of the core demo functionality; it is a means for the Toolkit edition's wrapped
        // version of this demo to find out about new nodes being added.
        //
        instance.fire("jsPlumbDemoNodeAdded", el);
    };

    // suspend drawing and initialise.
    instance.batch(function () {
        for (var i = 0; i < windows.length; i++) {
            initNode(windows[i], true);
            console.log(windows[i]);
        }
        for (var j = 0; j < windows_movie.length; j++) {
            initNode(windows_movie[j], true);
            console.log(windows_movie[j]);
        }


    });

    jsPlumb.fire("jsPlumbDemoLoaded", instance);

});

这是现场演示live demo

这是更矮小的full source code

在上面的演示中,右键单击以添加电影块进行测试

为什么可拖动式不适用于动态创建的元素?

1 个答案:

答案 0 :(得分:0)

这是一个示例page,它是我前不久首次发现'jsplumb'时制作的,它可以完全满足您的要求,因此您可以使用它或在其上构建。
记住,确实应该在将元素添加到DOM之后调用draggable方法,我的示例非常简单:

  • 它不需要jsplumb.fire
  • 它不需要.ready绑定
  • 它不需要jsplumb提供的“批处理”

这样您就可以避免出现诸如ready范围之类的问题,而我仍在尝试解决其他问题。