使用MVVM的动态视图动画

时间:2011-05-08 06:57:10

标签: c# xaml animation mvvm coloranimation

当ViewModel中的属性更新时,我一直在试图弄清楚如何在View中有效地触发动画,其中动画取决于所述属性的值。

我在一个简单的应用程序中使用单个View和ViewModel重新创建了我的问题。这里的目标是使用ColorAnimation转换矩形的颜色变化。作为参考,我一直在使用Josh Smith的MVVM Foundation包。

示例项目可以是downloaded here.

总而言之,我想在Color属性发生变化时在View中设置颜色过渡动画。

MainWindow.xaml

<Window x:Class="MVVM.ColorAnimation.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:ColorAnimation="clr-namespace:MVVM.ColorAnimation" Title="MainWindow" Height="350" Width="525">
    <Window.DataContext>
        <ColorAnimation:MainWindowViewModel />
    </Window.DataContext>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="*" />
            <RowDefinition Height="40" />
        </Grid.RowDefinitions>

        <Rectangle Margin="10">
            <Rectangle.Fill>
                <SolidColorBrush Color="{Binding Color}"/>
            </Rectangle.Fill>
        </Rectangle>

        <StackPanel Orientation="Horizontal" Grid.Row="1">
            <Button Command="{Binding BlueCommand}" Width="100">Blue</Button>
            <Button Command="{Binding GreenCommand}" Width="100">Green</Button>
        </StackPanel>
    </Grid>
</Window>

MainWindowViewModel.cs

namespace MVVM.ColorAnimation
{
    using System.Windows.Input;
    using System.Windows.Media;

    using MVVM;

    public class MainWindowViewModel : ObservableObject
    {
        private ICommand blueCommand;
        private ICommand greenCommand;

        public ICommand BlueCommand
        {
            get
            {
                return this.blueCommand ?? (this.blueCommand = new RelayCommand(this.TurnBlue));
            }
        }

        private void TurnBlue()
        {
            this.Color = Colors.Blue;
        }

        public ICommand GreenCommand
        {
            get
            {
                return this.greenCommand ?? (this.greenCommand = new RelayCommand(this.TurnGreen));
            }
        }

        private void TurnGreen()
        {
            this.Color = Colors.Green;
        }

        private Color color = Colors.Red;

        public Color Color
        {
            get
            {
                return this.color;
            }

            set
            {
                this.color = value;
                RaisePropertyChanged("Color");
            }
        }     
    }
}

无论如何从View中触发ColorAnimation而不是值之间的即时转换?我现在这样做的方式是另一个应用程序非常混乱,因为我通过ViewModel属性设置ViewModel,然后使用PropertyObserver监视值更改,然后创建动画并从代码隐藏中触发它:

this.colorObserver = new PropertyObserver<Player>(value)
    .RegisterHandler(n => n.Color, this.CreateColorAnimation);

在我处理多种颜色和许多潜在动画的情况下,这变得非常混乱,并且弄乱了我手动将ViewModel传递给View而不是简单地通过ResourceDictionary绑定两者的事实。 。我想我也可以在DataContextChanged事件中做到这一点,但是有更好的方法吗?

2 个答案:

答案 0 :(得分:5)

如果只是为了几个动画,我建议使用Visual States。然后,您可以在视图上使用GoToAction行为来触发不同的动画。如果您正在处理许多类似的动画,那么创建自己的行为将是一个更好的解决方案。

<强>更新 我已经创建了一个非常简单的行为来给Rectangle一个小的颜色动画。这是代码。

   public class ColorAnimationBehavior : TriggerAction<FrameworkElement>
    {
        #region Fill color
        [Description("The background color of the rectangle")]
        public Color FillColor
        {
            get { return (Color)GetValue(FillColorProperty); }
            set { SetValue(FillColorProperty, value); }
        }

        public static readonly DependencyProperty FillColorProperty =
            DependencyProperty.Register("FillColor", typeof(Color), typeof(ColorAnimationBehavior), null);
        #endregion

        protected override void Invoke(object parameter)
        {
            var rect = (Rectangle)AssociatedObject;

            var sb = new Storyboard();
            sb.Children.Add(CreateVisibilityAnimation(rect, new Duration(new TimeSpan(0, 0, 1)), FillColor));

            sb.Begin();
        }

        private static ColorAnimationUsingKeyFrames CreateVisibilityAnimation(DependencyObject element, Duration duration, Color color)
        {
            var animation = new ColorAnimationUsingKeyFrames();

            animation.KeyFrames.Add(new SplineColorKeyFrame { KeyTime = new TimeSpan(duration.TimeSpan.Ticks), Value = color });

            Storyboard.SetTargetProperty(animation, new PropertyPath("(Shape.Fill).(SolidColorBrush.Color)"));
            Storyboard.SetTarget(animation, element);

            return animation;
        }

    }

在xaml中,您只需附加此行为,

    <Rectangle x:Name="rectangle" Fill="Black" Margin="203,103,217,227" Stroke="Black">
        <i:Interaction.Triggers>
            <i:EventTrigger EventName="MouseLeftButtonDown">
                <local:ColorAnimationBehavior FillColor="Red"/>
            </i:EventTrigger>
        </i:Interaction.Triggers>
    </Rectangle>

单击矩形时,它应从黑色变为红色。

答案 1 :(得分:4)

我使用了Xin发布的代码,并做了一些非常小的调整(代码如下)。唯一的3个不同之处:

我创建了适用于任何UIElement的行为,而不仅仅是一个矩形

我使用了PropertyChangedTrigger而不是EventTrigger。让我来监视ViewModel上的color属性,而不是监听点击事件。

我将FillColor绑定到ViewModel的Color属性。

要使用它,您需要下载Blend 4 SDK(它是免费的,如果您还没有Expression Blend,则只需要它),并添加对System.Windows.Interactivity和Microsoft.Expression的引用.Interactions

以下是行为类的代码:


// complete code for the animation behavior
using System.Windows;
using System.Windows.Interactivity;
using System.Windows.Media;
using System.Windows.Media.Animation;

namespace ColorAnimationBehavior
{
    public class ColorAnimationBehavior: TriggerAction<UIElement>
    {
        public Color FillColor
        {
            get { return (Color)GetValue(FillColorProperty); }
            set { SetValue(FillColorProperty, value); }
        }

        public static readonly DependencyProperty FillColorProperty =
            DependencyProperty.Register("FillColor", typeof(Color), typeof(ColorAnimationBehavior), null);

        public Duration Duration
        {
            get { return (Duration)GetValue(DurationProperty); }
            set { SetValue(DurationProperty, value); }
        }

        // Using a DependencyProperty as the backing store for Duration.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty DurationProperty =
            DependencyProperty.Register("Duration", typeof(Duration), typeof(ColorAnimationBehavior), null);

        protected override void Invoke(object parameter)
        {
            var storyboard = new Storyboard();
            storyboard.Children.Add(CreateColorAnimation(this.AssociatedObject, this.Duration, this.FillColor));
            storyboard.Begin();
        }

        private static ColorAnimationUsingKeyFrames CreateColorAnimation(UIElement element, Duration duration, Color color)
        {
            var animation = new ColorAnimationUsingKeyFrames();
            animation.KeyFrames.Add(new SplineColorKeyFrame() { KeyTime = duration.TimeSpan, Value = color });
            Storyboard.SetTargetProperty(animation, new PropertyPath("(Shape.Fill).(SolidColorBrush.Color)"));
            Storyboard.SetTarget(animation, element);
            return animation;
        }
    }
}


现在,这是将它连接到矩形的XAML:


<UserControl x:Class="MVVM.ColorAnimation.Silverlight.MainPage"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    xmlns:ColorAnimation="clr-namespace:MVVM.ColorAnimation"
    xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
    xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions"
    xmlns:ca="clr-namespace:ColorAnimationBehavior;assembly=ColorAnimationBehavior"
    mc:Ignorable="d"
    d:DesignHeight="300" d:DesignWidth="400">

    <UserControl.DataContext>
        <ColorAnimation:MainWindowViewModel />
    </UserControl.DataContext>
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition Height="*" />
            <RowDefinition Height="40" />
        </Grid.RowDefinitions>

        <Rectangle x:Name="rectangle" Margin="10" Stroke="Black" Fill="Red">
            <i:Interaction.Triggers>
                <ei:PropertyChangedTrigger Binding="{Binding Color}">
                    <ca:ColorAnimationBehavior FillColor="{Binding Color}" Duration="0:0:0.5" />
                </ei:PropertyChangedTrigger>
            </i:Interaction.Triggers>
        </Rectangle>
        <StackPanel Orientation="Horizontal" Grid.Row="1">
            <Button Command="{Binding BlueCommand}" Width="100" Content="Blue"/>
            <Button Command="{Binding GreenCommand}" Width="100" Content="Green"/>
        </StackPanel>
    </Grid>
</UserControl>


这真的是辛的想法 - 我只是把它清理了一下。