我正在以Swift 5编程方式构建游戏,并希望从主菜单导航至游戏屏幕。这是我的代码:
version: '2'
services:
myapp:
image: myregistry/myapp
container_name: "myapp"
environment:
- ASPNETCORE_URLS="https://+443;http://+80"
- ASPNETCORE_HTTPS_PORT=443
- ASPNETCORE_ENVIRONMENT=Production
- ASPNETCORE_Kestrel__Certificates__Default__Password="myPassword"
- ASPNETCORE_Kestrel__Certificates__Default__Path=/https/mydomain_com.pfx
volumes:
- /myApp/Resources/:/data/ResourceRepo
- ${HOME}/.aspnet/https:/https/
ports:
- 80:80
- 443:443
networks:
- myapp-network
depends_on:
- mongodb
mongodb:
...
networks:
myapp-network:
driver: bridge
以及选择器以在点击时处理推动视图控制器的操作:
func handleButtonsTapped() {
playButton.addTarget(self, action: #selector(pushGameViewController), for: .touchUpInside)
}
当我点击模拟器中的按钮时,没有任何反应。我的@objc func pushGameViewController() {
let destinationVC = GameViewController()
navigationController?.pushViewController(destinationVC, animated: true)
}
函数中也调用了handleButtonsTapped()
。
答案 0 :(得分:0)
这是我的代码,可以运行。
您的ViewController是否设置为UINavigation?
window.open('http://localhost:5000/download/example.docx', '_blank');
答案 1 :(得分:0)
得到答案!
在我的SceneDelegate.swift
中,设置:
let menuViewController = UINavigationController(rootViewController: MenuViewController())
window?.rootViewController = menuViewController
现在可以了!感谢大家的评论:)
答案 2 :(得分:0)
您不能直接初始化情节提要视图控制器出口。而是可以从发生情节提要的包中加载它。请按照以下步骤操作。
然后用下面的内容替换pushGameViewController函数。
@objc func pushGameViewController() {
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let destinationVC = storyboard.instantiateViewController(withIdentifier: "GameViewController")
self.navigationController?.pushViewController(destinationVC, animated: true)
}
答案 3 :(得分:0)
@objc func pushGameViewController() {
let destinationVC = storyboard.instantiateViewController(withIdentifier: "GameViewController") as! GameViewController
navigationController?.pushViewController(destinationVC, animated: true)
}
请确保在界面构建器中为视图控制器提供一个名为GameViewController
的情节提要ID