WPF控件翻转

时间:2011-06-03 14:14:05

标签: wpf controls flip

我有一个主要由图像和按钮组成的控件。我想在图像背面显示图像元数据,并在按下按钮时让控件水平翻转:

即。

enter image description here

点击“信息”按钮...

enter image description here

围绕轴旋转图像180度...

enter image description here

使用元数据(或其他任何内容)显示图像的“后退”。

显然,当点击红色“关闭”按钮时,图像会围绕最后的180个凹痕旋转,以便再次显示图像。

我在XAML中没有做任何3D,但我不明白为什么这会太复杂......

5 个答案:

答案 0 :(得分:10)

可以在没有3D的情况下完成。从ScaleEffect1的水平刻度变化-1具有相同的视觉效果:

<Image RenderTransformOrigin="0.5,0.5">
    <Image.RenderTransform>
        <ScaleTransform ScaleX="-1" />
    </Image.RenderTransform>
</Image>

您可以为ScaleX属性设置动画以获得旋转效果。您还应将其可更改性从Visible更改为Hidden,反之亦然。旋转90度后使图像消失。同时后面板应该可见。

答案 1 :(得分:9)

可翻转的UserControl:

<UserControl x:Class="Test.UserControls.FlipControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test.UserControls" Name="control">
    <UserControl.Resources>
        <ContentControl x:Key="BackSide" Content="{Binding Source={x:Reference control}, Path=Back}" RenderTransformOrigin="0.5,0.5">
            <ContentControl.RenderTransform>
                <ScaleTransform ScaleX="-1" />
            </ContentControl.RenderTransform>
        </ContentControl>
    </UserControl.Resources>
    <ContentControl RenderTransformOrigin="0.5,0.5">
        <ContentControl.RenderTransform>
            <TransformGroup>
                <ScaleTransform x:Name="transform" ScaleX="1" />
            </TransformGroup>
        </ContentControl.RenderTransform>
        <ContentControl.Style>
            <Style TargetType="{x:Type ContentControl}">
                <Setter Property="Content" Value="{Binding ElementName=control, Path=Front}" />
                <Style.Triggers>
                    <DataTrigger Value="True">
                        <DataTrigger.Binding>
                            <Binding ElementName="transform" Path="ScaleX">
                                <Binding.Converter>
                                    <local:LessThanXToTrueConverter X="0" />
                                </Binding.Converter>
                            </Binding>
                        </DataTrigger.Binding>
                        <DataTrigger.Setters>
                            <Setter Property="Content" Value="{StaticResource BackSide}"/>
                        </DataTrigger.Setters>
                    </DataTrigger>
                </Style.Triggers>
            </Style>
        </ContentControl.Style>
    </ContentControl>
</UserControl>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.ComponentModel;
using System.Windows.Media.Animation;

namespace Test.UserControls
{
    /// <summary>
    /// Interaction logic for FlipControl.xaml
    /// </summary>
    public partial class FlipControl : UserControl, INotifyPropertyChanged
    {
        public static readonly DependencyProperty FrontProperty =
            DependencyProperty.Register("Front", typeof(UIElement), typeof(FlipControl), new UIPropertyMetadata(null));
        public UIElement Front
        {
            get { return (UIElement)GetValue(FrontProperty); }
            set { SetValue(FrontProperty, value); }
        }

        public static readonly DependencyProperty BackProperty =
            DependencyProperty.Register("Back", typeof(UIElement), typeof(FlipControl), new UIPropertyMetadata(null));
        public UIElement Back
        {
            get { return (UIElement)GetValue(BackProperty); }
            set { SetValue(BackProperty, value); }
        }

        public static readonly DependencyProperty FlipDurationProperty =
            DependencyProperty.Register("FlipDuration", typeof(Duration), typeof(FlipControl), new UIPropertyMetadata((Duration)TimeSpan.FromSeconds(0.5)));
        public Duration FlipDuration
        {
            get { return (Duration)GetValue(FlipDurationProperty); }
            set { SetValue(FlipDurationProperty, value); }
        }

        private bool _isFlipped = false;
        public bool IsFlipped
        {
            get { return _isFlipped; }
            private set
            {
                if (value != _isFlipped)
                {
                    _isFlipped = value;
                    OnPropertyChanged(new PropertyChangedEventArgs("IsFlipped"));
                }
            }
        }

        private IEasingFunction EasingFunction = new SineEase() { EasingMode = EasingMode.EaseInOut };

        public FlipControl()
        {
            InitializeComponent();
        }

        public void Flip()
        {
            var animation = new DoubleAnimation()
            {
                Duration = FlipDuration,
                EasingFunction = EasingFunction,
            };
            animation.To = IsFlipped ? 1 : -1;
            transform.BeginAnimation(ScaleTransform.ScaleXProperty, animation);
            IsFlipped = !IsFlipped;
            OnFlipped(new EventArgs());
        }

        public event EventHandler Flipped;

        protected virtual void OnFlipped(EventArgs e)
        {
            if (this.Flipped != null)
            {
                this.Flipped(this, e);
            }
        }

        public event PropertyChangedEventHandler PropertyChanged;

        protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)
        {
            if (this.PropertyChanged != null)
            {
                this.PropertyChanged(this, e);
            }
        }
    }

    public class LessThanXToTrueConverter : IValueConverter
    {
        public double X { get; set; }

        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            return (double)value < X;
        }

        public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            throw new NotSupportedException();
        }
    }
}

用法示例:

<uc:FlipControl x:Name="fc">
    <uc:FlipControl.Front>
        <Image Source="/Images/Default.ico" />
    </uc:FlipControl.Front>
    <uc:FlipControl.Back>
        <Image Source="/Images/Error.ico" />
    </uc:FlipControl.Back>
</uc:FlipControl>
fc.Flip();

答案 2 :(得分:6)

旧帖我知道,但请看http://thriple.codeplex.com/

约什史密斯提供了一个控制权,在2009年做到了这一点。

答案 3 :(得分:1)

拥有look at this project

我正在等待Silverlight的飞机投射到WPF。

答案 4 :(得分:0)

您可以使用此博客中的想法,该博客展示了如何在Silverlight中执行此操作。如果我们使用ViewPort3D而不是Projection,那么在WPF中几乎相同 http://jobijoy.blogspot.com/2009/04/3d-flipper-control-using-silverlight-30.html

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