简单的程序激怒了反病毒

时间:2011-09-20 15:45:49

标签: c++ virus false-positive

为什么像我这样的简单旧程序多年来一直存在,有时会引发我的反病毒?它拿起了这个编译过的exe,并说它可能是gen / dropper或类似的东西。

以下是代码:

#include "c:\\dxsdk\\include\\d3d9.h"
#include "c:\\dxsdk\\include\\d3dx9.h"
#include <time.h>
#include <sstream>
using namespace std;

#define APPTITLE "DirectX Practice"

LRESULT CALLBACK WinProc(HWND,UINT,WPARAM,LPARAM);
int Initialize(HWND);
void OnCleanup(HWND);
void OnInterval(HWND);
BOOL KEY_DOWN(UINT);
BOOL KEY_UP(UINT);

LPDIRECT3D9 d3d = NULL;
LPDIRECT3DDEVICE9 d3ddev = NULL;
LPDIRECT3DSURFACE9 backBuffer = NULL;
LPDIRECT3DSURFACE9 surface = NULL;
UINT Screen_Width  = 0;
UINT Screen_Height = 0;

int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nCmdShow)
{
    //
    MSG msg;
    ////////////

    Screen_Width = 1280;//GetSystemMetrics(SM_CXFULLSCREEN);
    Screen_Height= 800;//GetSystemMetrics(SM_CYFULLSCREEN);

    // can't use the real rez if it isn't standard

    if( Screen_Width==0 || Screen_Height==0 ){
        MessageBox(
            NULL,
            "Could not detect native screen resolution. Using Default.",
            "Error",
            MB_ICONERROR|MB_SYSTEMMODAL);
        Screen_Width = 800;
        Screen_Height = 600;
    }


    WNDCLASSEX wc;
    wc.cbSize = sizeof(WNDCLASSEX);

    wc.style = CS_HREDRAW|CS_VREDRAW;
    wc.lpfnWndProc = (WNDPROC)WinProc;
    wc.cbClsExtra = 0;
    wc.cbWndExtra = 0;
    wc.hInstance = hInstance;
    wc.hIcon = NULL;
    wc.hCursor = LoadCursor(NULL,IDC_ARROW);
    wc.hbrBackground = (HBRUSH)GetSysColorBrush(COLOR_BTNFACE);
    wc.lpszMenuName = NULL;
    wc.lpszClassName = APPTITLE;
    wc.hIconSm = NULL;

    if(!RegisterClassEx(&wc))
        return FALSE;

    HWND hwnd;
    hwnd = CreateWindow(
        APPTITLE,
        APPTITLE,
        WS_EX_TOPMOST|WS_VISIBLE|WS_POPUP,
        CW_USEDEFAULT,
        CW_USEDEFAULT,
        Screen_Width,
        Screen_Height,
        NULL,
        NULL,
        hInstance,
        NULL);

    if(!hwnd)
        return FALSE;

    ShowWindow(hwnd,SW_SHOW/*nCmdShow*/);
    UpdateWindow(hwnd);

    if(!Initialize(hwnd))
        return FALSE;

    int done = 0;
    while( !done )
    {
        if(PeekMessage(&msg,NULL,0,0,PM_REMOVE))
        {
            if(msg.message==WM_QUIT)
            {
                MessageBox(hwnd,"Exiting","Notice",MB_OK|MB_SYSTEMMODAL);
                done = 1;
            }
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }else{
            OnInterval(hwnd);
        }
    }

    return msg.wParam;
}

LRESULT CALLBACK WinProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
    switch(msg)
    {
        case WM_DESTROY:
            OnCleanup(hwnd);
            PostQuitMessage(0);
            return 0;
        default:
            return DefWindowProc(hwnd,msg,wParam,lParam);
    }
    return 0;
}

int Initialize(HWND hwnd)
{
    d3d = Direct3DCreate9(D3D_SDK_VERSION);
    if(d3d == NULL){
        MessageBox(hwnd,"Could not initialize Direct3D 9","Error",MB_ICONERROR|MB_SYSTEMMODAL);
        return 0;
    }

    D3DPRESENT_PARAMETERS dp;
    ZeroMemory(&dp,sizeof(dp));
    dp.Windowed = FALSE;
    dp.SwapEffect = D3DSWAPEFFECT_DISCARD;    
    dp.BackBufferFormat = D3DFMT_X8R8G8B8;
    dp.BackBufferCount = 1;
    dp.BackBufferWidth = Screen_Width;
    dp.BackBufferHeight = Screen_Height;
    dp.hDeviceWindow = hwnd;

    d3d->CreateDevice(
        D3DADAPTER_DEFAULT,
        D3DDEVTYPE_HAL,
        hwnd,
        D3DCREATE_SOFTWARE_VERTEXPROCESSING,
        &dp,
        &d3ddev);

    if(d3ddev == NULL){
        MessageBox(hwnd,"Could not create Direct3D 9 device","Error",MB_ICONERROR|MB_SYSTEMMODAL);
        return 0;
    }

    srand(time(NULL));

    d3ddev->Clear(0,NULL,D3DCLEAR_TARGET,D3DCOLOR_XRGB(0,0,0),1.0f,0);
    d3ddev->GetBackBuffer(0,0,D3DBACKBUFFER_TYPE_MONO,&backBuffer);

    if(d3ddev->CreateOffscreenPlainSurface(
            1294,614,
            D3DFMT_X8R8G8B8,
            D3DPOOL_DEFAULT,
            &surface,
            NULL) != D3D_OK )
    {
        MessageBox(hwnd,"Could not create off-screen data surface","Error",MB_ICONERROR|MB_SYSTEMMODAL);
        return 0;
    }

    if(D3DXLoadSurfaceFromFile(
            surface,
            NULL,
            NULL,
            "green.jpg",
            NULL,
            D3DX_DEFAULT,
            0,
            NULL) != D3D_OK )
    {
        MessageBox(hwnd,"Could not load image","Error",0);
        return 0;
    }

    return 1;
}
void OnCleanup(HWND hwnd)
{
    MessageBox(hwnd,"exiting","bye",MB_ICONERROR|MB_SYSTEMMODAL);
    if( surface!=NULL )
    {
        surface->Release();
    }
    if(d3ddev!=NULL)
    {
        d3ddev->Release();
    }
    if(d3d!=NULL)
    {
        d3d->Release();
    }
}
void OnInterval(HWND hwnd)
{
    /*RECT rect;
    int r;
    int g;
    int b;

    */
    if( KEY_DOWN(VK_ESCAPE) )
        PostMessage(hwnd,WM_QUIT,0,0);

    if(d3ddev == NULL)
        return;

    d3ddev->Clear(0,NULL,D3DCLEAR_TARGET,D3DCOLOR_XRGB(0,0,0),1.0f,0);



    if(d3ddev->BeginScene())
    {
        /*r = rand()%255;
        g = rand()%255;
        b = rand()%255;
        d3ddev->ColorFill(surface,NULL,D3DCOLOR_XRGB(r,g,b));

        rect.left = rand()%Screen_Width/2;
        rect.top  = rand()%Screen_Height/2;
        rect.right  = rect.left + rand()%Screen_Width/2;
        rect.bottom = rect.top + rand()%Screen_Height/2;
        */
        // blit surface's contents to the screen into the
        // target rect area
        d3ddev->StretchRect(surface,NULL,backBuffer,&rect,D3DTEXF_NONE);

        d3ddev->EndScene();
    }
    d3ddev->Present(NULL,NULL,NULL,NULL);
}


BOOL KEY_DOWN(UINT key)
{
    return (BOOL)(GetAsyncKeyState(key) & 0x8000);
}
BOOL KEY_UP(UINT key)
{
    return !((BOOL)(GetAsyncKeyState(key) & 0x8000));
}

什么是启动病毒扫描程序,更准确地说,我该怎么做才能避免这种情况?

2 个答案:

答案 0 :(得分:0)

检查重新编译时会发生什么。如果问题不存在,则可能是某些其他进程正在篡改您的可执行文件。检查为什么virri扫描程序与文件中的模式匹配,以及编译器是否真正创建了该代码(通过转储编译器的中间汇编程序)

希望有所帮助

答案 1 :(得分:0)

我认为这是一种趋势。防病毒软件只能检测到这么多病毒。因此,他们开始检测到大量的误报,以提醒用户防病毒软件有多好以及他的计算机是多么幸运受到保护。

我也经常遇到这个问题。一些用户开始抱怨使用防病毒软件进行误报,我提交报告,发布修正假阳性的更新,并在一个月内回复误报。

最佳解决方案是数字签名。数字签名文件可以保证它来自受信任的来源,因此大多数防病毒应用程序都不会将其报告为问题。缺点是您必须购买代码签名证书。