Java多线程服务器逻辑,同步关键字,问题

时间:2011-11-05 20:19:19

标签: java multithreading sockets synchronization

我在java中创建一个客户端 - 服务器应用程序,允许许多人使用客户端应用程序(记事本)连接到服务器。一旦连接,每个客户端将必须请求控制记事本,以便他们可以编辑它,然后放弃控制,发送他们的结果显示在所有其他客户端的垫上。

我遇到的主要问题是多线程服务器逻辑,使用主服务器实例和几个线程,每个线程处理与客户端的通信。

我不确定我选择的结构是否有效,或者是否会出现一些问题,因为我对线程的工作方式缺乏了解,导致数据损坏或其他与线程相关的问题。

无论如何,这是服务器代码,我想知道是否有人可以告诉我这个系统是否可以正常工作?当然还有更多的逻辑要添加,比如连接数上限,锁的等待列表等等,但我主要关注线程之间的通信。

我也想知道如何从线程内部访问服务器实例方法,因为我不确定。 -note,这已被弄清楚,我正在使用共享的“锁定”对象,它有一个线程实例列表,每个线程实例都有锁实例,所以他们可以互相调用方法。

非常感谢。

import java.net.*;
import java.io.*;
import java.util.ArrayList;


public class server {

    private ArrayList<ClientServiceThread> SocketList;
    private int lock = 0;
    private ServerSocket myServerSocket;
    private Socket mySocket;

    public static void main(String[] args)
    {
        server myserver = new server();
    }

    public server()
    {

        /**
         * This will (when finished) accept only a certain number of connections,
         * and will then finish the constructor by breaking the while loop. It will
         * then sit here waiting for the synchronised methods to be called by its worker 
         * threads.
         */
        try{

            myServerSocket = new ServerSocket(8080);

        }catch(Exception e)
        {
            System.out.println("Could not create serversocket "+e);
        }

        int id = 1;
        while(true)
        {
            try{

                mySocket = myServerSocket.accept();
                ClientServiceThread cliThread = new ClientServiceThread(mySocket, id);
                SocketList.add(cliThread);
                id++;
                cliThread.start();

            }catch(Exception e)
            {
                System.out.println("Problem with accepting connections");
            }

        }

    }//end constructor


    public synchronized boolean acquireLock(int id)
    {
        /**
         * Here any spawned thread can try to acquire the lock, 
         * so it can be the one to send the data (synchronised to prevent data corruption) 
         */

        if(this.lock == 0){
            this.lock = id;
            return true;
        }
        else
        {
            return false;
        }

    }

    public synchronized void releaseLock(int id)
    {
        /**
         * Any thread can call this, releasing the lock. of course, the lock will only be 
         * released if the thread calling it actually owns the lock.
         */

        if(id == this.lock)
        {
            this.lock = 0;
        }
        else
        {
            //do nothing
        }
    }

    public synchronized void publish(String toSend)
    {
        /**
         * When a thread in control of the lock wants to publish to all other threads, it
         * invokes this method, which then calls another synchronised method on each thread
         * in the list, telling it to write to it's client with the new data. 
         */

        for(int i = 0; i<this.SocketList.size(); i++)
        {
            if(i != this.lock)
            {
                this.SocketList.get(i).sendData(toSend);
            }
        }
    }


}



class ClientServiceThread extends Thread{

    Socket mySocket;
    int id;
    boolean hasControl = false;

    public ClientServiceThread(Socket mySocket, int id)
    {
        /**
         * this constructor gives it the ID and the socket for communication, it will
         * then be run
         */
        this.mySocket = mySocket;
        this.id = id;

    }

    @Override
    public void run()
    {
        //listen, it will be either a request, or some data
        //based on whether the client is the one in control or not (hasControl)
        try{
            //create buffered reader

            if(!this.hasControl)
            {
                //it has control, so wait for the lines
            }
            else
            {
                //read in one line and then call acquire lock because we know
                //that it has sent a request for control
                // how do i access the original class for acquireLock();?


            }


        }catch(IOException e)
        {
            System.out.println("Problem reading from the socket");
        }

    }

    public synchronized void sendData(String toSend)
    {
        //create writer and send to my client, saying "true" or some other message
        //the client will recognise as the go-ahead to edit the data. 
    }


}

1 个答案:

答案 0 :(得分:2)

你可能最好使用像MINA这样的东西,而不是自己动手。将客户端命令放入并发队列并一次处理一个,这样您就不必担心同步了。

或者,考虑使用RESTful接口而不是套接字(或者就此而言,使用除了app之类的东西,比如Ext JS)。