在基于视图的iPhone OS应用程序中,我将方向从初始纵向方向更改为横向方向(UIInterfaceOrientationLandscapeRight)。但是现在x,y原点(0,0)位于左下角角(而不是通常的左上角),每次我想做一些涉及坐标的东西时我必须重新计算以补偿新的坐标系。我也注意到我在新坐标系中的视图有时不正常。那么,有没有办法在我切换方向后立即转换坐标系ONCE,以便我可以一直认为我的坐标在左上角一角有一个原点?
答案 0 :(得分:10)
如果您采用推荐的方法将变换应用于主视图以便旋转它:
UIInterfaceOrientation orientation = [[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationLandscapeRight)
{
CGAffineTransform transform = primaryView.transform;
// Use the status bar frame to determine the center point of the window's content area.
CGRect statusBarFrame = [[UIApplication sharedApplication] statusBarFrame];
CGRect bounds = CGRectMake(0, 0, statusBarFrame.size.height, statusBarFrame.origin.x);
CGPoint center = CGPointMake(60.0, bounds.size.height / 2.0);
// Set the center point of the view to the center point of the window's content area.
primaryView.center = center;
// Rotate the view 90 degrees around its new center point.
transform = CGAffineTransformRotate(transform, (M_PI / 2.0));
primaryView.transform = transform;
}
然后,您添加到此主视图的任何子视图都应使用标准坐标系。应用于主视图的变换也负责旋转子视图的坐标。这在我的应用程序中对我很有用。