检测系统音量何时在Mac上发生变化?

时间:2012-02-05 05:26:25

标签: objective-c

有没有人知道是否可以创建一个侦听器来检测Macs系统卷何时发生变化?如果是这样,你知道我在哪里可以找到一个如何实现这个目标的例子吗?

1 个答案:

答案 0 :(得分:2)

概念

所以,希望有更好的方法来解决这个问题,但这是一个概念:

关闭新线程以观察AudioToolbox中找到的音量属性。然后让它调用某种回调。

#import "AppDelegate.h"
#define kVolumeKey @"currentvolumeforvolumemonitorkey"

@implementation AppDelegate

@synthesize window = _window;

/* Credit to CocoaDev Starts Now */
/* http://www.cocoadev.com/index.pl?SoundVolume */
+(AudioDeviceID)defaultOutputDeviceID
{
    AudioDeviceID   outputDeviceID = kAudioObjectUnknown;

    // get output device device
    UInt32 propertySize = 0;
    OSStatus status = noErr;
    AudioObjectPropertyAddress propertyAOPA;
    propertyAOPA.mScope = kAudioObjectPropertyScopeGlobal;
    propertyAOPA.mElement = kAudioObjectPropertyElementMaster;
    propertyAOPA.mSelector = kAudioHardwarePropertyDefaultOutputDevice;

    if (!AudioHardwareServiceHasProperty(kAudioObjectSystemObject, &propertyAOPA))
    {
        NSLog(@"Cannot find default output device!");
        return outputDeviceID;
    }

    propertySize = sizeof(AudioDeviceID);

    status = AudioHardwareServiceGetPropertyData(kAudioObjectSystemObject, &propertyAOPA, 0, NULL, &propertySize, &outputDeviceID);

    if(status) 
    {
        NSLog(@"Cannot find default output device!");
    }
    return outputDeviceID;
}

+(float)volume 
{
    Float32         outputVolume;

    UInt32 propertySize = 0;
    OSStatus status = noErr;
    AudioObjectPropertyAddress propertyAOPA;
    propertyAOPA.mElement = kAudioObjectPropertyElementMaster;
    propertyAOPA.mSelector = kAudioHardwareServiceDeviceProperty_VirtualMasterVolume;
    propertyAOPA.mScope = kAudioDevicePropertyScopeOutput;

    AudioDeviceID outputDeviceID = [AppDelegate defaultOutputDeviceID];

    if (outputDeviceID == kAudioObjectUnknown)
    {
        NSLog(@"Unknown device");
        return 0.0;
    }

    if (!AudioHardwareServiceHasProperty(outputDeviceID, &propertyAOPA))
    {
        NSLog(@"No volume returned for device 0x%0x", outputDeviceID);
        return 0.0;
    }

    propertySize = sizeof(Float32);

    status = AudioHardwareServiceGetPropertyData(outputDeviceID, &propertyAOPA, 0, NULL, &propertySize, &outputVolume);

    if (status)
    {
        NSLog(@"No volume returned for device 0x%0x", outputDeviceID);
        return 0.0;
    }

    if (outputVolume < 0.0 || outputVolume > 1.0) return 0.0;

    return outputVolume;
}
/* Thanks CocoaDev! */


- (void)dealloc
{
    [super dealloc];
}

- (void)volumeDidChangeToLevel: (CGFloat)level
{
    NSLog(@"LEVEL: %f", level);
}

- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0),
    ^{
        [[NSUserDefaults standardUserDefaults] setFloat: [[self class] volume] forKey: kVolumeKey];
        [[NSUserDefaults standardUserDefaults] synchronize];
        for(CGFloat volLevel = [[self class] volume];; volLevel = [[self class] volume])
        {
             if (volLevel != [[NSUserDefaults standardUserDefaults] floatForKey: kVolumeKey])
             {
                 [[NSUserDefaults standardUserDefaults] setFloat: [[self class] volume] forKey: kVolumeKey];
                 [[NSUserDefaults standardUserDefaults] synchronize];

                 dispatch_async(dispatch_get_main_queue(),
                 ^{
                     [self volumeDidChangeToLevel: volLevel];
                 });
             }
        }
    });
}

@end

如果这似乎是您想要的方法,您可能需要考虑使用委托回调或块或其他东西来设置对象。

买者

此解决方案需要一个后台线程来监视持续的更改。它应该是相当低调的,因为这是一个如此简单的检查,但值得一提。

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