在andengine中使用Texture Packer加载动画

时间:2012-02-16 12:18:50

标签: android andengine texturepacker

我使用Texture Packer。我有.pvr.ccz个文件有10帧。

我需要使用此动画创建AnimatedSprite,但TexturePacker扩展程序仅返回TextureRegion个文件。

如何从此文件创建TiledTextureRegion

1 个答案:

答案 0 :(得分:4)

public TiledTextureRegion getTiledTextureFromPack(String name) {
    TexturePackTextureRegionLibrary packer;
    TexturePack spritesheetTexturePack;
    try {
        spritesheetTexturePack = new TexturePackLoader(game.getTextureManager(), "packs/")
                .loadFromAsset(game.getAssets(), name + ".xml");
        spritesheetTexturePack.loadTexture();
        this.packer = spritesheetTexturePack.getTexturePackTextureRegionLibrary();
    } catch (final TexturePackParseException e) {
        Debug.e(e);
    }

    TexturePackerTextureRegion[] obj = new TexturePackerTextureRegion[this.packer
            .getIDMapping().size()];

    for (int i = 0; i < this.packer.getIDMapping().size(); i++) {
        obj[i] = this.packer.get(i);
    }

    TiledTextureRegion texture = new TiledTextureRegion(spritesheetTexturePack.getTexture(),
            obj);

    return texture;
}

我找到了解决方案