NSCode:原始类型的编码器和解码器

时间:2012-02-28 11:29:11

标签: objective-c ios nscoding

我试图为我的模型类创建一个通用的编码器和解码器。我试图找到一种方法来为所有类型的属性(对象(NSString,NSNumber,NSArray等)和原始类型)调用“编码方法”。我看到有人在做以下事情。我想知道这是否是一种正确的方法。

属性:

@property (assign,nonatomic) int integerP;
@property (assign,nonatomic) float floatP;
@property (assign,nonatomic) BOOL boolP;

Enconder和解码器代码:

- (void)encodeWithCoder:(NSCoder *)encoder
{
    id object2 = [self valueForKey:@"integerP"];
    id object3 = [self valueForKey:@"floatP"];
    id object4 = [self valueForKey:@"boolP"];


    [encoder encodeObject:object2 forKey:@"integerP"];
    [encoder encodeObject:object3 forKey:@"floatP"];
    [encoder encodeObject:object4 forKey:@"boolP"];

    //[self setValue:[NSNumber numberWithInt:90] forKey:@"heightR"];

    //NSLog(@"%@",[self valueForKey:@"heightR"]);


}

- (id)initWithCoder:(NSCoder *)decoder
{
    self = [super init];
    if( self != nil )
    {

        id object2 = [decoder decodeObjectForKey:@"integerP"];
        [self setValue:object2 forKey:@"integerP"];
        id object3 = [decoder decodeObjectForKey:@"floatP"];
        [self setValue:object3 forKey:@"floatP"];
        id object4 = [decoder decodeObjectForKey:@"boolP"];
        [self setValue:object4 forKey:@"boolP"];

    }
    return self;
}

我不确定这是否是正确的方法,或者其他程序或对象是否可以在原始属性的相同内存空间中写入。如果上述方法是正确的,则上述和此之间有什么区别:

我认为的方式是正确的:

- (void)encodeWithCoder:(NSCoder *)encoder
{


    [encoder encodeInt:integerP forKey:@"integerP"];
    [encoder encodeFloat:floatP forKey:@"floatP"];
    [encoder encodeBool:boolP forKey:@"boolP"];

    //[self setValue:[NSNumber numberWithInt:90] forKey:@"heightR"];

    //NSLog(@"%@",[self valueForKey:@"heightR"]);


}

- (id)initWithCoder:(NSCoder *)decoder
{
    self = [super init];
    if( self != nil )
    {
        integerP = [decoder decodeIntForKey:@"integerP"];
        floatP = [decoder decodeFloatForKey:@"floatP"];
        boolP = [decoder decodeBoolForKey:@"boolP"];


    }
    return self;
}

我测试了,两种方法都返回了正确的值。

3 个答案:

答案 0 :(得分:8)

这两种方法都有效。

第一个特别聪明,因为valueForKey:将始终返回一个NSObject,即使该值实际上是一个原语,所以float / int / bool类型将由KVC getter自动包装在NSNumber中,并在KVC二传手中打开。

可能可以使用它来实现某些属性键上运行的通用编码/解码函数。

然而,第二个例子是标准的方法,以及我可能推荐的方式。有时你必须编写样板代码!

答案 1 :(得分:1)

你第一种方法看起来很奇怪!

在Objective-C float/int/BOOL中不是“对象”。您可以通过调用:

将它们转换为NSNumber
NSNumber *aNumber = [NSNumber numberWithInt:integerP];

但是你的第二个解决方案看起来很好 仅对decodeObjectForKey等对象使用NSArray或您自己的类(您还需要添加编码/解码方法!)

然后离开setValuevalueForKey

答案 2 :(得分:1)

试试这个:

BaseModel.h

@interface BaseModel : NSObject<NSCoding>
@end

BaseModel.m

- (NSArray *)keysForEncoding
{
    [NSException raise:@"keysForEncoding" format:@"keysForEncoding must be implemented in child class!"];
    //example implementation in child class:
    //return @[@"airtime", @"channelID", @"duration", @"programID", @"shortTitle"];
    return nil;
}


-(void)encodeWithCoder:(NSCoder *)aCoder
{
    for(NSString* key in [self keysForEncoding])
    {
        [aCoder encodeObject:[self valueForKey:key] forKey:key];
    }
}

-(id)initWithCoder:(NSCoder *)aDecoder
{
    self = [super init];
    if (self) {
        for (NSString* key in [self keysForEncoding]) {
            [self setValue:[aDecoder decodeObjectForKey:key] forKey:key];
        }
    }
    return self;
}

然后从该基类派生出具有实际数据的类。

简单类的例子:

EPGData.h

    @interface EPGData : BaseModel
    @property(nonatomic, assign) NSTimeInterval airtime; //date in 1970 format
    @property(nonatomic, assign) int channelID;
    @property(nonatomic, assign) float duration; //in seconds
    @property(nonatomic, assign) unsigned int programID;
    @property(nonatomic, strong) NSString* shortTitle;
    @end

EPGData.m

- (NSArray *)keysForEncoding;
{
    return [NSArray arrayWithObjects:@"airtime", @"channelID", @"duration", @"programID", @"shortTitle", nil];
}
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