我的安卓游戏在加载新场景时崩溃了

时间:2016-09-28 11:44:02

标签: android unity3d

我的安卓游戏在加载新场景时崩溃了。在统一编辑器中,新级别加载正常,但在Android设备崩溃。这是测试时Android设备Monitor中出现的错误。有人可以帮我解决吗?

09-28 13:36:25.223: A/libc(27014): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x9c in tid 27046 (UnityMain)
09-28 13:36:25.374: W/ActivityManager(847):   Force finishing activity 1 com.asm.NETPOINTBOA/com.unity3d.player.UnityPlayerNativeActivity
09-28 13:36:25.474: W/InputDispatcher(847): channel '1a8f2147 com.asm.NETPOINTBOA/com.unity3d.player.UnityPlayerNativeActivity (server)' ~ Consumer closed input channel or an error occurred.  events=0x9
09-28 13:36:25.474: E/InputDispatcher(847): channel '1a8f2147 com.asm.NETPOINTBOA/com.unity3d.player.UnityPlayerNativeActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
09-28 13:36:25.520: I/WindowState(847): WIN DEATH: Window{1a8f2147 u0 com.asm.NETPOINTBOA/com.unity3d.player.UnityPlayerNativeActivity}
09-28 13:36:25.520: W/InputDispatcher(847): Attempted to unregister already unregistered input channel '1a8f2147 com.asm.NETPOINTBOA/com.unity3d.player.UnityPlayerNativeActivity (server)'

0 个答案:

没有答案